Mind you, they’re a big step up from the Flash-quality cartoons that the original had, but I would have preferred it if the game didn’t leave hero Faith’s first-person perspective. EA says that a fix is coming, but it’s a pretty big presentation problem to have in a game that’s already playable via early access.Įven without that bug, I didn’t like how abruptly cutscenes would disrupt gameplay.
#Mirrors edge o.s.t Pc#
It didn’t help that the cutscenes suffered from a bug in my PC version that de-synced the audio and visuals. It actually has some good characters, like the socially unaware hacker Plastic and the no-nonsense crime lord Dogen, but the story about an evil corporation trying to brainwash the poor, helpless masses felt uninspired. Image Credit: GameSpot What you won’t likeĪs great as Catalyst plays, its story is filled with tropes that never gel into a compelling narrative. Enemies realistically bump into each other, and the camera even pulls back to occasionally show some cool finishing blows.
Fights feels dynamic and exciting, and they focus on movement just as much as the rest of the game. Then I’d run up a wall, turn around, jump off, and kick the last baddie in the face.
I’d then kick another bad guy on his side, sending him over an edge. Here’s a typical battle I would have: I’d jump off a ledge, land on one enemy, and take him out immediately. Catalyst has a new melee system that’s all about environmental fighting. The shooting felt out of place, and event the gun-free fighting felt simple. While you could fight off enemies with melee strikes, you could also pick up guns and shoot them.
Even after beating the campaign, I still want to go back and clear the map.Ĭombat was the original Mirror’s Edge’s biggest problem. This is the kind of open world experience where I had more fun just exploring and doing side activities than following the main story, and Catalyst is littered with additional objectives. Open worlds require a lot travelling, and moving around is the game’s core mechanic. The open world structure is familiar to anyone who’s played modern games in the last 10 years, but it suits Mirror’s Edge. Like most open world games, you can run to story missions or distract yourself with side-activities.
#Mirrors edge o.s.t full#
Mirror’s Edge is fun because it turns you into a wall-running superhero. Catalyst’s open world gives you a giant space full of rooftops to explore.